Nodes are clearly illustrated using dedicated icons and prefixes on node types. Supporting different material libraries LookDevX supports USD Shade, MaterialX and Arnold graphs giving you the flexibility to use various material libraries.You can also organize your LookDevX canvas by loading or clearing one or more selected materials. Multiselect actions for graphing materials are enabled from the Outliner. Loading USD Material Graphs in to LookdevX You can easily send USD materials from the Viewport and Outliner to LookDevX for any additional adjustments.Multiselected actions are also supported for material assignment and for graphing materials from the Outliner to LookDevX. You can move materials between scopes, add materials directly under your desired scope, and rename or delete selected materials. When performing direct material assignment, materials are created under a standardized or user-desired material scope name and are listed with regards to their compound organisation. Outliner USD Material Workflows The Outliner has been enhanced to enable a comprehensive material workflow for artists. ![]() Custom authored materials and their UI groups are synced and are accurately represented between the LookDevX Property Editor and Attribute Editor. A dedicated Material tab allows you to easily find and manage materials and shader properties.
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